Uniform Function Call Syntax in D - GameDev.net
Nick Sabalausky
SeeWebsiteToContactMe at semitwist.com
Sun Jul 1 11:53:36 PDT 2012
On Sun, 01 Jul 2012 11:13:10 -0400
Andrei Alexandrescu <SeeWebsiteForEmail at erdani.org> wrote:
> http://www.reddit.com/r/programming/comments/vvpfy/uniform_function_call_syntax_in_d_gamedevnet/
>
> Andrei
Good article.
One of the commenters brought up a point about confusion from possible
conflicts between UFCS funcs and member funcs. I was just about to
reply saying that's not an issue in D because it would be a conflict
error, but I did a little test first:
-----------------------
import std.stdio;
void bar(Foo f) {
writeln("UFCS");
}
struct Foo {
void bar() {
writeln("Member");
}
}
void main()
{
Foo f;
f.bar();
}
-----------------------
That successfully compiles and prints "Member". Same thing happens if
you move the UFCS func and Foo definition out into their own separate
modules. But I was expecting a conflict error at compile-time. Is this
a bug?
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