dlib - d utility library

Craig Dillabaugh cdillaba at cg.scs.carleton.ca
Fri Sep 28 06:18:17 PDT 2012


On Friday, 28 September 2012 at 09:43:34 UTC, Timur Gafarov wrote:
> dlib is a growing collection of native D language libraries 
> serving as a framework for various higher-level projects - such 
> as game engines, rendering pipelines and multimedia 
> applications. It is written in D2 and has no external external 
> dependencies aside D's standart library, Phobos.
>
> Currently dlib contains the following packages:
>
> dlib.core - standard algorithms, data structures, useful 
> templates, etc.
>
> dlib.functional - some functional programming idioms (HOFs, 
> combiners, quantifiers, etc.)
>
> dlib.math - linear algebra (vectors, matrices, quaternions, 
> etc.)
>
> dlib.geometry - computational geometry (ray casting, 
> primitives, etc.)
>
> dlib.image - image processing (filters, color correction, 
> graphics formats I/O, support for 8 and 16-bit RGBA buffers and 
> floating point operations).
>
> http://code.google.com/p/dlib/

Apart from a description of the project this site seems empty! Is
there anywhere a person can download the source code/try this out.

Thanks.

Craig




More information about the Digitalmars-d-announce mailing list