dlib - d utility library
Craig Dillabaugh
cdillaba at cg.scs.carleton.ca
Fri Sep 28 06:18:17 PDT 2012
On Friday, 28 September 2012 at 09:43:34 UTC, Timur Gafarov wrote:
> dlib is a growing collection of native D language libraries
> serving as a framework for various higher-level projects - such
> as game engines, rendering pipelines and multimedia
> applications. It is written in D2 and has no external external
> dependencies aside D's standart library, Phobos.
>
> Currently dlib contains the following packages:
>
> dlib.core - standard algorithms, data structures, useful
> templates, etc.
>
> dlib.functional - some functional programming idioms (HOFs,
> combiners, quantifiers, etc.)
>
> dlib.math - linear algebra (vectors, matrices, quaternions,
> etc.)
>
> dlib.geometry - computational geometry (ray casting,
> primitives, etc.)
>
> dlib.image - image processing (filters, color correction,
> graphics formats I/O, support for 8 and 16-bit RGBA buffers and
> floating point operations).
>
> http://code.google.com/p/dlib/
Apart from a description of the project this site seems empty! Is
there anywhere a person can download the source code/try this out.
Thanks.
Craig
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