Guigle openGL GUI on GIT
Stephen Jones
siwenjo at gmail.com
Mon Apr 8 04:34:00 PDT 2013
On Saturday, 6 April 2013 at 21:42:40 UTC, azertopia wrote:
> On Thursday, 4 April 2013 at 23:04:05 UTC, Stephen Jones wrote:
>> https://github.com/Ste3e/Guigle/ is the link. The wiki has
>> been written. If it is not viewable it will be that I have
>> done something wrong, or have not done something I should with
>> GIT... it is new to me.
>>
>> I was thinking there may be a problem getting Guigle running
>> on Linux and Mac insofar as I use pragma(lib, ...) to load the
>> native Window .dll and there is no compatible code for
>> Linux/Mac. But if you already know the code then it is simply
>> a matter of adding it to the Form.d file where the pragmas are.
>>
>> There is a general problem to do with the dlls themselves.
>> While Derelict3 compiles its own .lib files they still require
>> native .dll files on the path. For openGL it is not an issue
>> but for SDL2, SDL2_Image and SDL_ttf there is a problem. Does
>> anyone know either a repository with viable dll (and whatever
>> linux/Mac require), or a clear explanation of the process
>> required to build your own from SDL2 source.
>
> This is a nice project but you need to consider how it's
> maintainable for someone who will use it. You can't built a
> house with doors and windows without the basis. (I've seen that
> there is a lot of UI element already)...
I don't understand the comment, what basis do you mean? Do you
mean where is the assurance that the programming interface will
not change which would upset backward compatibility?
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