Guigle openGL GUI on GIT
Stephen Jones
siwenjo at gmail.com
Sun Apr 28 14:27:53 PDT 2013
On Monday, 22 April 2013 at 04:13:02 UTC, Alexandr Druzhinin
wrote:
> 05.04.2013 6:04, Stephen Jones пишет:
>> https://github.com/Ste3e/Guigle/ is the link. The wiki has
>> been written.
>> If it is not viewable it will be that I have done something
>> wrong, or
>> have not done something I should with GIT... it is new to me.
>>
>> I was thinking there may be a problem getting Guigle running
>> on Linux
>> and Mac insofar as I use pragma(lib, ...) to load the native
>> Window .dll
>> and there is no compatible code for Linux/Mac. But if you
>> already know
>> the code then it is simply a matter of adding it to the Form.d
>> file
>> where the pragmas are.
>>
>> There is a general problem to do with the dlls themselves.
>> While
>> Derelict3 compiles its own .lib files they still require
>> native .dll
>> files on the path. For openGL it is not an issue but for SDL2,
>> SDL2_Image and SDL_ttf there is a problem. Does anyone know
>> either a
>> repository with viable dll (and whatever linux/Mac require),
>> or a clear
>> explanation of the process required to build your own from
>> SDL2 source.
>
> your job is very useful, but building failed with the error:
> Guigle\FileSaver.d(144): Error: undefined identifier listDir
> the same error appear in every file using listDir symbol of
> course. How to fix that?
> And also I'm curious how is it hard to port Guigle from
> Derelict3 to the second one? I need to work with OpengGL 2.0.
The listDir issue is due to deprecation between the DMD2 v2.058
that I used to build Guigle and v2.062 which is current; who
would suspect deprecation would be enforced between major builds?
I have downloaded the latest and am seeing what else fails.
The Derelict version I have is Derelict3-13f24cc.
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