Go vs. D [was Re: Rust vs Dlang]
jokster
josterk at do.not.reply
Sat Aug 31 23:10:42 PDT 2013
On Monday, 18 March 2013 at 19:05:09 UTC, Walter Bright wrote:
> On 3/18/2013 3:25 AM, bearophile wrote:
>> Walter Bright:
>>
>>> That's just not an issue when you have 64 bits of address
>>> space. You can still
>>> have 4 billion stacks of 4 billion bytes each.
>>
>> At this point I suggest you to study exactly why Rust
>> developers have decided to
>> use a segmented stack. It seems to work well for them.
>
> If you know a reason, please post one.
I believe the Rust developers are also targeting embedded systems
that may not have 64-bit virtual address spaces. Hence the
spaghetti stacks.
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