D 1.076 and 2.061 release

Pierre Rouleau prouleau001 at gmail.com
Sun Jan 6 18:22:18 PST 2013


On 13-01-06 8:41 PM, Jonathan M Davis wrote:
> On Sunday, January 06, 2013 17:28:57 Brad Roberts wrote:
>> Does anyone know of any mechanism for getting people to do what needs to be
>> done vs what they want to do that doesn't involve paying them?  The only
>> long term successes I can point to all involve companies.
>
> You'd have to look at major open source projects. They do sometimes come to
> together and agree on the direction that they should take (KDE and gnome would
> probably be good examples of that), and a lot of their efforts get focused on
> what gets decided, but I believe that it's still primarily a case of people
> working on what they want to work on. But I haven't examined the development
> processes of other open source projects in depth.
>
> If you have enough people, then the holes tend to get filled, but plenty of
> stuff still falls through the cracks, and unlike projects like KDE or gnome, I
> don't think that we have a need to create a direction for our project(s) and
> decide where they're going to be going. That might happen if we were talking
> about D3, but we're not (and I think that even the KDE and gnome guys only
> tend to do that when they're talking about where to go with their next major
> version). It's more of an issue of making sure that all of the little stuff
> that needs doing gets done. And if there's something that no one wants to work
> on or if everyone with the time and skill are working on other stuff that needs
> to be worked on, then some stuff just doesn't get done. And like you, I have no
> idea how to fix that.
>
> - Jonathan M Davis
>
Is this something that the most influential people in the D project want 
to fix?

-- 
/Pierre Rouleau


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