D for the Win
ketmar via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Sun Aug 24 08:24:14 PDT 2014
On Sun, 24 Aug 2014 16:16:43 +0100
Iain Buclaw via Digitalmars-d-announce
<digitalmars-d-announce at puremagic.com> wrote:
> That's because floor isn't an intrinsic. The crippling speed issue
> was the fact that floor computed and returned at real precision.
i'm testing on x86, and the difference between 'call floorf' and
inlining is significant. gcc inlines floorf() call, and gdc does not.
i don't know anything about x86_64 though.
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