2D game engine written in D is in progress
Joakim via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Fri Dec 19 06:46:33 PST 2014
On Friday, 19 December 2014 at 11:35:54 UTC, ketmar via
Digitalmars-d-announce wrote:
> On Fri, 19 Dec 2014 07:22:13 +0000
> Joakim via Digitalmars-d-announce
> <digitalmars-d-announce at puremagic.com> wrote:
>
>> This is the model used by Android, the most successful open
>> source project ever
> i can assure you that stupid policy with separating features has
> nothing to do with android popularity.
I can assure you that it's _the_ reason it took off so much. If
the Android project had insisted on pure open source, the
hardware and smartphone vendors would have laughed at them and
used Windows Mobile or LiMo or one of the myriad other
alternatives at the time.
It's why Samsung has their own proprietary multi-window
implementation for Android and Amazon and Xiaomi forked Android
and released their own proprietary versions. Commercial vendors
want to differentiate with their own proprietary features, but
AOSP provides a common OSS platform on which they can work
together.
This model has been extraordinarily successful for AOSP, as it
has led to a billion smartphones running some version of Android
and capable of running most common apps, albeit with some
fragmentation too.
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