2D game engine written in D is in progress

Joakim via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Fri Dec 19 06:46:33 PST 2014


On Friday, 19 December 2014 at 11:35:54 UTC, ketmar via 
Digitalmars-d-announce wrote:
> On Fri, 19 Dec 2014 07:22:13 +0000
> Joakim via Digitalmars-d-announce
> <digitalmars-d-announce at puremagic.com> wrote:
>
>> This is the model used by Android, the most successful open 
>> source project ever
> i can assure you that stupid policy with separating features has
> nothing to do with android popularity.

I can assure you that it's _the_ reason it took off so much.  If 
the Android project had insisted on pure open source, the 
hardware and smartphone vendors would have laughed at them and 
used Windows Mobile or LiMo or one of the myriad other 
alternatives at the time.

It's why Samsung has their own proprietary multi-window 
implementation for Android and Amazon and Xiaomi forked Android 
and released their own proprietary versions.  Commercial vendors 
want to differentiate with their own proprietary features, but 
AOSP provides a common OSS platform on which they can work 
together.

This model has been extraordinarily successful for AOSP, as it 
has led to a billion smartphones running some version of Android 
and capable of running most common apps, albeit with some 
fragmentation too.


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