C# to D Compiler :)

Kiith-Sa via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Sun Dec 21 08:24:34 PST 2014


On Sunday, 21 December 2014 at 15:12:26 UTC, ZombineDev wrote:
> One example of a somewhat large performance oriented C# 
> application is OpenRA[1].
> (An open-source implementation of the Command & Conquer: Red 
> Alert engine using .NET/Mono and OpenGL. Runs on Windows, Linux 
> and Mac OS X)
>
> It is interesting to see how far it can be translated from C# 
> to D and what the performance would be.
>
> I'll give it a shot when I have the time, though you may also 
> find it useful as a way to benchmark your compiler ;)
>
>
> [1]: https://github.com/OpenRA/OpenRA

Last time (long ago) I looked at OpenRA code it didn't look like 
its source would (directly) translate well to high-performance 
D/C++/whatever. You'd end up needing to turn some structs to 
classes, limit GC usage (.NET has a much better GC, yet non-GC 
code is simpler in D), etc.

(I'm planning to work on a project with similar goals to OpenRA, 
although for academic reasons I'm still only working on its 
entity system (https://github.com/kiith-sa/tharsis-core).


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