DFL can be used by D2.065

FrankLike 1150015857 at qq.com
Thu Mar 27 01:19:42 PDT 2014


On Thursday, 27 March 2014 at 07:32:38 UTC, Mike Parker wrote:
> On 3/27/2014 10:57 AM,  FrankLike wrote:
>> On Wednesday, 26 March 2014 at 10:42:09 UTC, Andrej Mitrovic 
>> wrote:
>>> On 3/26/14, FrankLike <1150015857 at qq.com> wrote:
>>>> If you are programming on  win32,now,DFL can be used by 
>>>> D2.065.
>>>> Please git clone http://github.com/FrankLike/dfl
>>>> Open the folder w32 ->dflexe  double click the 
>>>> 'makedflexe.bat'
>>>
>>> FYI: you've changed one hardcoded path to another. I also 
>>> don't
>>> understand the removal of the package module. Anywho I don't 
>>> use DFL
>>> much. :>
>>
>> package module Let the all.d is null,most of codes have used 
>> the
>> dfl.all,so keep all.d and remove package.d ,that's ok.
>>
>> thank you.
>
> It's fine to keep both. Old code (if any of it out there still 
> compiles) can continue to use dfl.all, while new projects can 
> make user of the newer package.d. The *.all technique should be 
> deprecated in old projects like this, IMO, not encouraged.

Thank you,Mike

Sorry,I test the newer package.d ,but it's not work.
   Error 42:Symbol Undefined _D3dfll2__ModuleInfoZ

Can you contact the  Christopher E. Miller?
He should keep continue his work,it's very good.
Thank you again.


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