Dash: An Open Source Game Engine in D
    Mineko via Digitalmars-d-announce 
    digitalmars-d-announce at puremagic.com
       
    Mon May 19 22:22:53 PDT 2014
    
    
  
Wow, good stuff, very impressive, I'm making a engine myself 
called Breaker Engine (Coded in D), and I might just have to take 
a few tips from your engine.
Although I've neglected it for about 2 months now lol, I've been 
gathering data as my math is not so good..
If anything I make in my engine just happens to be anything I can 
apply to your team's engine, I'll be sure to contribute. :)
Seeing as how you're using a component system.. It's probably 
just coincidental, but would your project happen to have any 
relation to BennyQBD's engine? 
(https://github.com/BennyQBD/3DEngineCpp)
Also, I may have skipped over it in this thread, but what was 
your experience with the D GC in your engine?
Was it a problem?
Anyway, again, good work, I look forward to our future 
relationship as D game engine developers. :)
    
    
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