undeaD - zombie phobos modules back from the grave
Jacob Carlborg via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Sun Nov 30 23:43:04 PST 2014
On 2014-12-01 05:07, Walter Bright wrote:
> http://code.dlang.org/packages/undead
>
> https://github.com/DigitalMars/undeaD
>
> In upgrading old D code, one time consuming aspect is reworking code
> that depends on old Phobos modules that have been taken out behind the
> woodshed and shot. Sometimes, there's significantly more work involved
> than just renaming things. Just to get things working, it's convenient
> to be able to use the old modules until one has time to redo the code.
There wasn't significant work to get these modules up to date with the
latest compiler?
> I'm new to dub, so if I botched that up, please do a pull request! Also,
> if there are any other dead Phobos modules you'd like exhumed, PR's are
> welcome.
Just a minor note, seems a bit odd to start with version 1.0.1. But you
might already have versions that haven't been released.
--
/Jacob Carlborg
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