Damncheck - a property-based testing library
George via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Fri Sep 5 07:03:25 PDT 2014
On Thursday, 4 September 2014 at 12:31:47 UTC, Idan Arye wrote:
> On Thursday, 4 September 2014 at 05:39:04 UTC, George wrote:
>> Hey everyone,
>>
>> As my first take on D after spending around 2 weeks learning
>> it I
>> thought I should write something useful that sort of
>> encompasses
>> everything interesting about D (for me it was the flexibility
>> of
>> working with types and lazy arguments).
>>
>> After looking at dashcheck
>> (https://github.com/mcandre/dashcheck)
>> I thought I'd improve it. While improving it I noticed that my
>> program is much different and decided to release my code as
>> another project; Damncheck
>> (http://github.com/geezee/damncheck).
>>
>> I was hoping to get some feedback from the community regarding
>> the quality of the code and if something can be written the
>> "D-way". I have also written a blog post about the process
>> (http://blog.zakhour.me/post/d/damncheck-on-building-a-property-based-testing-library-for-d/)
>>
>> Thank you for your time,
>> George.
>
> You should make your generators accept seeds. Seedless randoms
> are bad for unit testing, since you can't replicate failed
> tests.
Thank you for the feedback, I added the ability to explicitly set
the seed and to easily retrieve it after each test completion
(it's now a property in the DamnStat struct which is returned
when a test is completed)
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