Calypso: Direct and full interfacing to C++
lobo via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Wed Apr 15 18:25:35 PDT 2015
On Thursday, 16 April 2015 at 00:47:31 UTC, Elie Morisse wrote:
> Sorry for the lack of updates, progress was a bit boring for
> the past 2 months and consisted mostly in crawling my way up a
> bottomless pit of errors generated by « import (C++)
> Ogre.Light; ».
>
> And then this happens: https://paste.kde.org/pse8pqzch :D
>
> The compilation speed could be improved, more bugs should get
> triggered by actual usage of Ogre, but close to everything gets
> mapped, semantic'd and codegen'd and this is the milestone I've
> been working towards for months.
>
>
> Last week also introduced was the Clang module map file
> support, which helps breaking namespaces into smaller pieces
> and thus makes probably most C libraries usable right now
> without having to maintain bindings, only a module map file
> which may also be generated by clang-modularize.
Wow, this is great stuff!
I'd love to get this working with VTK! I currently have
half-baked bindings that still have a bunch of bugs. This looks
like a much more interesting approach.
bye,
lobo
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