DlangIDE update

default0 via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Wed Dec 9 07:31:46 PST 2015


On Wednesday, 9 December 2015 at 12:10:33 UTC, Vadim Lopatin 
wrote:
> On Wednesday, 9 December 2015 at 09:18:37 UTC, default0 wrote:
>>>> I still haven't written much D code and my time is somewhat 
>>>> limited, but if there are simple tasks you need to get done, 
>>>> I would be glad to offer help!
>>> It would be great.
>>>
>> Will be looking through GitHub and try to set DlangUI etc. up 
>> locally, too and see what I can do :-)
>
> Added development environment setup instructions (VisualD, 
> Mono-D) to README.

Thanks for the instructions! I followed them, but when I tried to 
build in Visual Studio, I got the following error:

Building Debug\dlangide.exe...
C:\Users\Administrator\Documents\DCode\DlangUI\src\dlangui\graphics\images.d(34): Error: module io is in file 'dlib\image\io\io.d' which cannot be read
import path[0] = 
C:\Users\Administrator\Documents\DCode\DlangUI\src
import path[1] = 
C:\Users\Administrator\Documents\DCode\DlangUI\3rdparty
import path[2] = 
C:\Users\Administrator\Documents\DCode\DlangUI\3rdparty\libpng\source
import path[3] = 
C:\Users\Administrator\Documents\DCode\DlangUI\..\DerelictGL3\source
import path[4] = 
C:\Users\Administrator\Documents\DCode\DlangUI\..\DerelictUtil\source
import path[5] = 
C:\Users\Administrator\Documents\DCode\DlangUI\..\DerelictFT\source
import path[6] = 
C:\Users\Administrator\Documents\DCode\DlangUI\..\DerelictSDL2\source
import path[7] = 
C:\Users\Administrator\Documents\DCode\DlangUI\..\de_image\source\interfaces
import path[8] = 
C:\Users\Administrator\Documents\DCode\DlangUI\..\de_image\source\png
import path[9] = 
C:\Users\Administrator\Documents\DCode\DlangUI\..\dlib
import path[10] = 
C:\Users\Administrator\Documents\DCode\DlangUI\..\libdparse\src
import path[11] = C:\D\dmd2\windows\bin\..\..\src\phobos
import path[12] = C:\D\dmd2\windows\bin\..\..\src\druntime\import
Building Debug\dlangide.exe failed!

I checked the import path[9] it listed, and relative to that 
path, there is the dlib/image/io/io.d file (ie in 
"C:\Users\Administrator\Documents\DCode\DlangUI\..\dlib\dlib\image\io\io.d"). I'm not sure why it doesn't find that file, despite listing a path that contains this file in the imports (and has the necessary permissions for reading it, and the file obviously not being used by anything). I'm using Visual D.

Pretty stumped on that right now, building with dub obviously 
works, and I suppose I could then attach the debugger from within 
Visual Studio, but that's not a workflow I'm looking forward to 
(nor do I know if it works the way I hope)...


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