DlangUI
John Colvin via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Thu Dec 17 08:21:58 PST 2015
On Thursday, 17 December 2015 at 16:12:32 UTC, Vadim Lopatin
wrote:
> On Wednesday, 16 December 2015 at 13:32:21 UTC, Suliman wrote:
>> Is it's possible to use some native frontend with dlangui
>> instead of drawing all controls with OpenGL? I really dislike
>> how all OpenGL toolkit looks like.
>
> OpenGL is just hardware acceleration for drawing. Resulting
> picture is the same for both OpenGL and software rendering.
>
> DlangUI will never use native controls. It draws all widgets
> itself.
> But look and feel can be changed by providing custom theme.
> You can create theme (set of .xml and .png files) to get
> DlangUI app looking exactly like native one.
In general I don't care about that sort of thing, but there is
one exception: the main application menu. Unity and Aqua (OS X)
both end up feeling odd if you don't use the system one.
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