Dgame revived
amber via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Sun Feb 22 12:55:03 PST 2015
On Sunday, 22 February 2015 at 20:42:20 UTC, Gan wrote:
> On Sunday, 22 February 2015 at 09:30:10 UTC, Namespace wrote:
>> On Sunday, 22 February 2015 at 09:05:16 UTC, Mike Parker wrote:
>>> On 2/22/2015 2:43 PM, Gan wrote:
>>>
>>>>
>>>>
>>>>
>>>> dub.json:
>>>> {
>>>> "name": "game",
>>>> "description": "game",
>>>> "dependencies":
>>>> {
>>>> "dgame": "~master"
>>>> }
>>>> }
>>>
>>> First, you need to change your dependency to something like
>>> this:
>>>
>>> "dependencies":
>>> > {
>>> > "dgame": "~>0.4.0"
>>> > }
>>>
>>> Or you can use ==0.4.0, or >=0.4.0. Just don't use
>>> branch-based dependencies anymore (like ~master) as those are
>>> deprecated.
>>>
>>> Second, there's a bug in Dgame's dub.json, which is causing
>>> compilation to error out. I'll post a PR for it.
>>
>> I have the PR merged, the problem should be fixed now. Thanks
>> to you and growlercab.
>
> Now it builds though crashes on run with this error:
>
> init openAL
> derelict.util.exception.SharedLibLoadException at ../../.dub/packages/derelict-util-1.9.1/source/derelict/util/exception.d(35):
> Failed to load one or more shared libraries:
> libogg.dylib - dlopen(libogg.dylib, 2): image not found
> libogg.0.dylib - dlopen(libogg.0.dylib, 2): image not found
> Error executing command run: Program exited with code 1
>
>
> Press any key to continue...
I think you need to install the ogg libraries. Derelict, which
Dgame uses, only provides bindings to the C/C++ libraries. You
still need to get the those libraries for things to work.
Sorry I cannot help more. On linux it's just a matter of using
the pkg manager (apt, pacman, yum etc.) On MAC I have not idea.
I can confirm Dgame 0.4.1 is now working on Linux (Debian x86_64)
after I did a dub upgrade.
Thanks,
amber
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