Dgame revived
Namespace via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Sun Feb 22 23:01:29 PST 2015
> On OSX you can load either "legacy" version of OpenGL so
> 1.x/2.x or 3.x+. Not both. I found this out for
> Devisualization.Window. Most likely dgame by default is loading
> it in legacy mode.
Derelict GL is loading in legacy mode. You have to call 'reload'
after creating a valid GL Context to update your OpenGL to the
highest possible version. Maybe that doesn't work on Mac?
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