Dgame revived
    Namespace via Digitalmars-d-announce 
    digitalmars-d-announce at puremagic.com
       
    Sat Feb 28 14:52:46 PST 2015
    
    
  
On Saturday, 28 February 2015 at 11:02:31 UTC, Namespace wrote:
>> Next step is Font, Text and Spritesheet. Then I'll inspect 
>> Clock, Power and MessageBox and in the end I'll inspect Audio. 
>> I think the most breaking changes will happen here, because 
>> I'll use this time SDL_Audio instead of OpenAL.
>
> Font, Text, Clock (renamed to StopWatch) and Power (renamed to 
> Battery) were also ported. The Audio package also. Spritesheet 
> should be redundant now, because Sprite has now a clipRect, to 
> support the Spritesheet behaviour.
>
> What is left: add missing comments / complete comments and 
> renew the documentation. After that I will update the website.
>
> We are moving forward! :)
Comments are finished so far - the documentation can be generated.
I've also begun to update the website and to update the 
tutorials, but I need at least a whole day to get ready. So I'll 
be ready in mid-March at the latest - because the next week I 
have to learn for my exams completely again.
But you can already begin with your tests. ;)
    
    
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