Dgame 0.6 - Beta
Kelet via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Tue Jun 9 12:02:37 PDT 2015
On Tuesday, 9 June 2015 at 16:30:20 UTC, Namespace wrote:
> I'm glad to announce the Beta of Dgame 0.6.0:
> https://github.com/Dgame/Dgame/releases
>
> There are some major changes, like Masks for Surfaces, the
> AntiAlias and OpenGl Versions enum in GLContextSettings
> (previous GLSettings) and so on. But for the most frequent
> stuff it should be backward compatible.
> Also new is a nice alterantive for TileMaps: VertexArrays. The
> relevant tutorial is currently missing, but I hope I can finish
> it until tomorrow.
>
> I've also made a change log (for the first time) so that each
> change with the corresponding commit can be tracked:
> http://dgame-dev.de/index.php?controller=development&mode=changelog
>
> As always, there is also a new web page (this time probably for
> the last time :D):
> http://dgame-dev.de/
Thank you, D needs more frameworks & libraries like Dgame.
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