Deadcode on github
Jonas Drewsen via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Tue Mar 17 05:38:58 PDT 2015
On Tuesday, 17 March 2015 at 11:08:07 UTC, Dicebot wrote:
> On Monday, 16 March 2015 at 20:17:05 UTC, Jonas Drewsen wrote:
>> On Monday, 16 March 2015 at 18:27:52 UTC, Dicebot wrote:
>>> On Monday, 16 March 2015 at 15:14:03 UTC, Jonas Drewsen wrote:
>>>> Meanwhile I'm happy to assist anyone willing to give a shot
>>>> on building it on linux. It is currently based on SDL so
>>>> with bit of luck it is not that hard.
>>>
>>> I got bunch of errors from windowdragger.d amd
>>> guiapplication.d modules because those directly import
>>> windows api stuff and use types like `DWORD` and friends.
>>
>> I see :(
>>
>> The windowdragger.d could be fixed on linux using something
>> from : http://rosettacode.org/wiki/Mouse_position#C
>>
>> The guiapplication.d is stuff for watching dirs, locating
>> window position info, and getting default dir paths e.g. user
>> dir.
>
> Hiding platform-specific details behind a more abstract API
> wrapper would make adding linux support much easier ;)
Definitely. I've now made a branch "linux" on github where linux
compiles and links successfully and that also includes steps
towards abstracting stuff.
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