Graillon 1.0, VST effect fully made with D
Guillaume Piolat via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Sun Nov 29 09:36:45 PST 2015
On Sunday, 29 November 2015 at 17:23:20 UTC, Ola Fosheim Grøstad
wrote:
> Yes, so that will generate sidebands in the frequency spectrum,
> like FM synthesis, right?
It won't because the vibrato frequency is too low, around 10hz.
> So in order to pick up fast vibrato I would assume you would
> also need to do analysis of the spectrum, or?
Or just be fast to react, else this vibrato amplitude would be
smoothed out.
> So it is a problem for real time, but in non-real time you can
> work your way backwards and fill in the missing parts before
> doing resynthesis? I guess?
In non-realtime, everything is possible, you can have a bigger
analysis window and much less problems.
For example, some use dynamic programming for pitch detection.
> I've read the Laroche and Dowson paper in detail, and more or
> less know it by heart now, but maybe you are thinking about
> some other paper? Their paper was good on the science part, but
> they leave the artistic engineering part open to the reader...
> ;-) More insight on the artistic engineering part is most
> welcome!!
Whatever the method, it's important to spend a lot of time in
tuning.
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