Calypso progress report (+ updated MingW64 build)
Szymon Gatner via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Thu Oct 22 08:22:11 PDT 2015
On Wednesday, 21 October 2015 at 23:40:15 UTC, Elie Morisse wrote:
> It's been a while since the last update, so here's a quick one
> before making the jump to LDC 0.16.
>
> Kelly added a more complex Qt5 demo, I recently added an Ogre3D
> one:
>
> https://www.youtube.com/watch?v=eryhDOa9MV0
>
> https://github.com/Syniurge/Calypso/blob/master/tests/calypso/ogre3d/demo.d
>
> Ogre3D is a much more "sophisticated" creature than Qt5, relies
> on some Boost libraries, so Calypso had to reach quite another
> level to support it.
>
Wow, this is fantastic. What about Windows and iOS support?
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