DIP1000: Scoped Pointers
Walter Bright via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Tue Aug 16 18:42:00 PDT 2016
On 8/16/2016 5:31 PM, Mike wrote:
> On Monday, 15 August 2016 at 04:58:06 UTC, Walter Bright wrote:
>> On 8/14/2016 9:56 PM, Joseph Rushton Wakeling wrote:
>>> Does that actually work in D2?
>>
>> Yes.
>
> Can you please clarify the current implementation `scope`, and what DIP1000
> proposes to change with respect to the current implementation?
It just adds to the existing compiler implementation of 'scope'. It has nothing
to do with std.typecons.scoped.
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