Better Voldemort types
Georgi D via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Wed May 25 16:30:40 PDT 2016
On Wednesday, 25 May 2016 at 12:19:33 UTC, Steven Schveighoffer
wrote:
> On 5/25/16 4:22 AM, Atila Neves wrote:
>> On Tuesday, 24 May 2016 at 01:29:53 UTC, Steven Schveighoffer
>> wrote:
>>> Blog post on making Voldemort types without the disk-space
>>> issues:
>>> http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/
>>>
>>
>> Should we horcruxify Phobos?
>
> As far as low-hanging fruit, I think it may be worthwhile,
> since this is really an implementation detail. The fixing of
> true Voldemort types is likely not happening for a few
> releases, as the principles don't seem to agree on the best
> mechanism.
>
> -Steve
I also agree that fixing phobos this way is a good low hanging
fruit. Having symbol name and binary size explosion when using
basic phobos functionality could act as deterrent for early
adoption of the D language.
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