A ready to use Vulkan triangle example for D
maik klein via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Sat May 28 03:58:05 PDT 2016
On Saturday, 28 May 2016 at 03:02:23 UTC, WhatMeWorry wrote:
> On Friday, 27 May 2016 at 18:40:24 UTC, maik klein wrote:
>> https://github.com/MaikKlein/VulkanTriangleD
>>
>
>>
>> Another dependency is ErupteD which I have forked myself
>> because there is currently an issue with xlib-d and xcb-d with
>> their versioning.
>>
>
> Nice work. As a person still trying to understand modern
> OpenGL, I admire your jump into Vulkan. Just a quick question
> if I may; Why did you use ErupteD over say d-vulkan or
> derelict-vulcan? From my brief perusal of all three, they all
> seem kind of the same.
>
> Thanks.
derelict-vulcan only works on windows, dvulkan doesn't have the
platform dependend surface extensions for xlib, xcb, w32 and
wayland. Without them Vulkan is unusable for me.
I really don't care what I use, I just wanted something that
works.
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