Calling D from Ruby for GPU computing

Prasun Anand via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Sun Aug 6 09:16:26 PDT 2017


>> What made you choose D over going straight to C to work 
>> directly with cuda?
>
`faster_lmm_d` was written in D. Since, I needed to use CUDA,
I had to create the D bindings. I found using CUDA for GPU 
computing in D
as easy as doing it in C.

Regards,
Prasun


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