I have a plan.. I really DO

Ecstatic Coder ecstatic.coder at gmail.com
Sat Jun 30 21:15:09 UTC 2018


On Saturday, 30 June 2018 at 12:59:02 UTC, punkUser wrote:
> I don't normally contribute a lot here but as I've been using a 
> fair mix of C/C++, D and Rust lately for a variety of projects 
> from game dev to web to services, I have a few thoughts.
>
> Without exhaustively comparing the different pros/cons of the 
> languages, the most important thing that makes me pick D for a 
> project these days is actually vibe.d. It's the perfect balance 
> between letting me expose my low level stuff as a network/web 
> service easily while not trying to take over too much of my 
> application or conversely get me to manually write async 
> network state machines. I'd happily argue that its cooperative 
> fiber model is actually superior to C#'s, and while it's not 
> quite to the level of Go (mostly just because it's not as 
> ubiquitously supported in the standard library), I'll still 
> happily take the trade-off to use a language closer to C/C++.
>
> Rust's web framework and cooperative fiber story is still just 
> forming, and I have some concern they'll go down the C# route 
> which while better than nothing, isn't quite as nice as vibe.d 
> where any function can effectively be part of a cooperative 
> fiber without the need for infectious markup everywhere. Rust's 
> syntax is also a fair bit different than C/C++ which makes it 
> harder to collaborate with people for the moment, while D's is 
> close enough that anyone with a decent amount of C/C++ 
> experience can jump in pretty quickly.
>
> In terms of what makes me *not* want to use D, while GC is 
> certainly a factor in some uses, in more cases it's actually 
> that I want more language and compiler stability. While things 
> have calmed down somewhat in the past year the number of times 
> a D update has broken code (mine or code in a dependency) and 
> left me trying to debug someone else's code deep in a library 
> somewhere when I'm trying to just do a small update has been 
> far too high. Rust's "stable" branch and their new epochs model 
> (where the language can change every few years but critically 
> dependencies using different epochs work together) is something 
> I would love to be adopted in D.
>
> In any case I just wanted to give the feedback that from my 
> point of view the main thing that keeps me coming back to it 
> for new projects is vibe.d. Thus I'm in favor of making vibe.d 
> a big part of the selling point and design considerations for D 
> going forward.

Already tried. Good luck with that... ;)


More information about the Digitalmars-d-announce mailing list