Basic D Game For New D Gamedevs (glfw 3.3 + openal soft 1.1 + opengl 4.1 )
jordan4ibanez
jordan4ibanez002 at gmail.com
Sat Aug 27 03:14:57 UTC 2022
Well that was quick, the ~mysterious~ thing was experimenting
with a more explicit manor of telling OpenGL to delete the whole
Mesh because it can cause driver issues, aka, a GPU memory leak.
Here is the new branch:
https://github.com/jordan4ibanez/d_glfw_test/releases/tag/v1.0.2
I think I'm done with it now, that should be a good baseline.
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