Basic D Game For New D Gamedevs (glfw 3.3 + openal soft 1.1 + opengl 4.1 )

jordan4ibanez jordan4ibanez002 at gmail.com
Sat Aug 27 03:14:57 UTC 2022


Well that was quick, the ~mysterious~ thing was experimenting 
with a more explicit manor of telling OpenGL to delete the whole 
Mesh because it can cause driver issues, aka, a GPU memory leak. 
Here is the new branch: 
https://github.com/jordan4ibanez/d_glfw_test/releases/tag/v1.0.2

I think I'm done with it now, that should be a good baseline.


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