I made a game and engine in D that's a cross between Superliminal and Viewfinder, and you can play the demo now

Ali Çehreli acehreli at yahoo.com
Tue Feb 25 17:36:53 UTC 2025


On 2/24/25 2:51 AM, Lewis wrote:

First, congratulations!

 > I don't strictly use betterC, but I do avoid GC usage in all frame-to-
 > frame gameplay code. I allow myself GC usage for debug code, editor
 > tools, and major state changes where a hitch is okay (eg. startup,
 > loading a save game).

All those juicy details beg to be presented at DConf. ;)

Ali



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