I made a game and engine in D that's a cross between Superliminal and Viewfinder, and you can play the demo now
Ali Çehreli
acehreli at yahoo.com
Tue Feb 25 17:36:53 UTC 2025
On 2/24/25 2:51 AM, Lewis wrote:
First, congratulations!
> I don't strictly use betterC, but I do avoid GC usage in all frame-to-
> frame gameplay code. I allow myself GC usage for debug code, editor
> tools, and major state changes where a hitch is okay (eg. startup,
> loading a save game).
All those juicy details beg to be presented at DConf. ;)
Ali
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