I made a game and engine in D that's a cross between Superliminal and Viewfinder, and you can play the demo now
monkyyy
crazymonkyyy at gmail.com
Wed Feb 26 21:40:34 UTC 2025
On Monday, 24 February 2025 at 03:08:11 UTC, Lewis wrote:
> Hello! I'm Lewis, a solo developer from Vancouver. I've been
> working on [The Art of
> Reflection](https://store.steampowered.com/app/2290770/The_Art_of_Reflection/) for ~4 years. It's basically Superliminal meets Viewfinder with mirrors, with a bit of Portal and The Witness thrown in for good measure.
>
> I built the game and engine from scratch in D, using D3D11,
> PhysX, FMOD, and a few other libraries. Happy to answer any
> questions about the process, but in short I'm super happy with
> my decision to use D. I honestly can't really imagine going
> back to C++ at this point.
>
> You can play the demo right now if you want to give it a spin.
> Feedback is always welcome and appreciated.
>
> Thanks so much for your support!
>
> -Lewis
I care less about your game design then your engine as its very
pretty
Id suggest making a "surf" game or 3d speedrun platformer with
whatever engine you have after you ship
https://www.youtube.com/watch?v=BT9w395ouMk
https://www.youtube.com/watch?v=wtBmylOKVxU
https://www.youtube.com/watch?v=htdYpQs19zE
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