Joka/Parin update - Optional GC support
Kapendev
alexandroskapretsos at gmail.com
Sun Jun 29 21:32:26 UTC 2025
On Saturday, 28 June 2025 at 09:16:22 UTC, xoxo wrote:
> game developers, will tell you the same things: GCs are bad,
> you need to prepare ahead of time, and you should reuse
> your buffers and objects.
Would not say bad. Depends also on how much control you have over
the GC. I think the D GC lets you disable and enable stuff at
runtime?
> The general rule, which applies to both malloc and GC, is to
> avoid allocating unless absolutely required.
Yep.
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