Joka/Parin update - Optional GC support

Kapendev alexandroskapretsos at gmail.com
Sun Jun 29 21:32:26 UTC 2025


On Saturday, 28 June 2025 at 09:16:22 UTC, xoxo wrote:
> game developers, will tell you the same things: GCs are bad, 
> you need to prepare ahead of time, and you should reuse 
> your buffers and objects.

Would not say bad. Depends also on how much control you have over 
the GC. I think the D GC lets you disable and enable stuff at 
runtime?

> The general rule, which applies to both malloc and GC, is to 
> avoid allocating unless absolutely required.

Yep.


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