[Issue 282] New: Bizarre circular import nested name invisibility issue
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Thu Aug 10 20:43:18 PDT 2006
http://d.puremagic.com/issues/show_bug.cgi?id=282
Summary: Bizarre circular import nested name invisibility issue
Product: D
Version: 0.163
Platform: PC
OS/Version: Windows
Status: NEW
Keywords: rejects-valid
Severity: normal
Priority: P2
Component: DMD
AssignedTo: bugzilla at digitalmars.com
ReportedBy: jarrett.billingsley at gmail.com
I really don't know what else to call this, and it's a bit tedious to get to
happen. So here's the general idea:
------ [modules/test1.d] --------
module modules.test1;
import modules.test2;
struct A
{
enum B
{
One,
Two
}
}
void bar()
{
foo();
}
--------- [modules/test2.d] ---------
module modules.test2;
import modules.test1;
A.B foobar; // error, no property B for type A?!
void foo()
{
int x;
if(x == A.B.One) // but this is OK
x = 1;
}
---------------------------------
Some interesting facts:
- This only seems to happen if the modules are in a package. If they're two
top-level modules, it works fine.
- Notice I can't use A.B as a type, but I can in fact access A.B's members.
- Using static imports/aliased imports does not help.
I don't know how to get it to not work the way it does in MiniD - that is, I
can't even use A.B in the same module that A.B is defined!
This is, for me, something of a showstopper.. I'll probably be using 0.162 for
a bit, which is sad, considering how cool the 0.163 features are! I don't know
if I should change the priority of this bug, but this is something that can't
be worked around easily, so I'd put it pretty high up there.
--
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