Software life cycle
Dave
Dave_member at pathlink.com
Fri Jul 14 12:25:15 PDT 2006
Walter Bright wrote:
> Shamelessly cribbed from slashdot:
>
> 1. Programmer produces code he believes is bug-free.
> 2. Product is tested. 20 bugs are found.
> 3. Programmer fixes 10 of the bugs and explains to the testing
> department that the other 10 aren't really bugs.
> 4. Testing department finds that five of the fixes didn't work and
> discovers 15 new bugs.
> 5. See 3.
> 6. See 4.
> 7. See 5.
> 8. See 6.
> 9. See 7.
> 10. See 8.
> 11. Due to marketing pressure and an extremely pre-mature product
> announcement based on over-optimistic programming schedule, the product
> is released.
> 12. Users find 137 new bugs.
> 13. Original programmer, having cashed his royalty check, is nowhere to
> be found.
> 14. Newly-assembled programming team fixes almost all of the 137 bugs,
> but introduce 456 new ones.
> 15. Original programmer sends underpaid testing department a postcard
> from Fiji. Entire testing department quits.
> 16. Company is bought in a hostile takeover by competitor using profits
> from their latest release, which had 783 bugs.
> 17. New CEO is brought in by board of directors. He hires programmer to
> redo program from scratch.
> 18. Programmer produces code he believes is bug-free.
> 19. See step 2
No way!! That's not 'real world' at all (it's too "Pollyannaish" -
things are really worse)! <g>
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