[Issue 2973] std.math.pow(int, int), etc.
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Tue Jul 21 01:02:36 PDT 2009
http://d.puremagic.com/issues/show_bug.cgi?id=2973
ZHOU Zhenyu <rinick at gmail.com> changed:
What |Removed |Added
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CC| |rinick at gmail.com
--- Comment #1 from ZHOU Zhenyu <rinick at gmail.com> 2009-07-21 01:02:35 PDT ---
(In reply to comment #0)
> std.math should have a function for efficiently and accurately computing
> int^int, int ^ uint, etc. Casting to floating point is not a good solution b/c
> you lose performance and, in some cases, precision. Furthermore, this would be
> dead simple to implement.
agree
int^uint and long^uint are useful.
but int^int is not necessary, because:
int a = pow(2,-1); this doesn't make any sense.
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