[Issue 4682] New: Run-time Vs Compile-time of int.min % -1
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Thu Aug 19 14:34:58 PDT 2010
http://d.puremagic.com/issues/show_bug.cgi?id=4682
Summary: Run-time Vs Compile-time of int.min % -1
Product: D
Version: D2
Platform: x86
OS/Version: Windows
Status: NEW
Severity: normal
Priority: P2
Component: DMD
AssignedTo: nobody at puremagic.com
ReportedBy: bearophile_hugs at eml.cc
--- Comment #0 from bearophile_hugs at eml.cc 2010-08-19 14:34:54 PDT ---
With dmd 2.048 this program gives (on Windows) a runtime error:
int foo(int x, int y) {
return x % y;
}
void main() {
int r = foo(int.min, -1);
}
But the same operation done at compile time gives no errors, and foo returns 0:
int foo(int x, int y) {
return x % y;
}
static assert(foo(int.min, -1) == 0);
void main() {}
So one of the two cases is wrong (or both).
While floating point operations done at compile-time may give slightly
different results, I'd like integral operations to give the same results at
compile-time and run-time.
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