[Issue 4306] New: std.numeric.CustomFloat doesn't work on Mac OS X.
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Sun Jun 13 14:01:41 PDT 2010
http://d.puremagic.com/issues/show_bug.cgi?id=4306
Summary: std.numeric.CustomFloat doesn't work on Mac OS X.
Product: D
Version: D2
Platform: Other
OS/Version: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: Phobos
AssignedTo: nobody at puremagic.com
ReportedBy: repeatedly at gmail.com
--- Comment #0 from Masahiro Nakagawa <repeatedly at gmail.com> 2010-06-13 14:01:40 PDT ---
I tested following code using dmd 2.047 on Mac OS X 10.6.3.
-----
import std.numeric;
void main()
{
CustomFloat!16 a;
}
-----
compilation result:
std/numeric.d(476): Error: template instance ToBinary!(real) does not match
template declaration ToBinary(F) if (is(CustomFloat!(F.sizeof * 8)))
std/numeric.d(476): Error: ToBinary!(real) is used as a type
std/numeric.d(476): Error: variable
std.numeric.CustomFloat!(precision,exponentWidth,flags,15).CustomFloat.get!(real).get.result
voids have no value
I think this cause is real type size. real.sizeof is 16 on Mac OS X, but
current std.numeric.CustomFloat can't treat those environments.
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