[Issue 5488] Spawned threads hang in a way that suggests allocation or gc issue
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Mon Jan 31 11:19:04 PST 2011
http://d.puremagic.com/issues/show_bug.cgi?id=5488
--- Comment #2 from Sean Kelly <sean at invisibleduck.org> 2011-01-31 11:16:51 PST ---
After some testing, it looks like I was right. I have a fix for this, but it's
far from ideal (though the diff is small): require everything but
thread_resumeAll to acquire two locks in sequence, while thread_resumeAll only
acquires the second. I'll try to come up with something better.
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