[Issue 7358] New: `final switch` over enum should add throwing default in debug mode at least
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Tue Jan 24 03:52:04 PST 2012
http://d.puremagic.com/issues/show_bug.cgi?id=7358
Summary: `final switch` over enum should add throwing default
in debug mode at least
Product: D
Version: D2
Platform: All
OS/Version: All
Status: NEW
Keywords: wrong-code
Severity: normal
Priority: P2
Component: DMD
AssignedTo: nobody at puremagic.com
ReportedBy: verylonglogin.reg at gmail.com
--- Comment #0 from Denis <verylonglogin.reg at gmail.com> 2012-01-24 14:52:00 MSK ---
Inspired by bug 5713, comment 5
Even if every enum member is present a default statement should be added at
least in debug mode to catch such situation if enum members doesn't cover every
possible value:
---
enum E { a = 1, b }
void f(E e) {
final switch (e) {
case E.a:
case E.b:
}
}
void g() {
f(E.a | E.b); // like `f(cast(E)3);`, should throw
}
---
As was written in bug 5713 description:
>The purpose of "final switch" is to increase code safety compared to normal switches on enums.
So it's really bad that it works silently incorrect. Personally I have used
`final switch` carefully and thought about it's behavior in such situation
since it has been introduced because it is undocumented. So the documentation
should be fixed too.
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