[Issue 7774] New: I've found a bug in D2

d-bugmail at puremagic.com d-bugmail at puremagic.com
Sun Mar 25 12:33:01 PDT 2012


http://d.puremagic.com/issues/show_bug.cgi?id=7774

           Summary: I've found a bug in D2
           Product: D
           Version: D2
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: DMD
        AssignedTo: nobody at puremagic.com
        ReportedBy: vangelisforever at yandex.ru


--- Comment #0 from Andrey Derzhavin <vangelisforever at yandex.ru> 2012-03-25 12:33:25 PDT ---
Try next code:

import std.stdio;

template TX(T)
{
struct A
{
    T x;
    T y;

    public void opOpAssign(string op)(double d)
    {
            debug writeln(op);
            if (op == "+")// +=
            {
                x += cast(T)d;
                y += cast(T)d;
            } else

            if (op == "-") // -=
            {
                x -= cast(T)d;
                y -= cast(T)d;
            } else
            if (op == "*") // *=
            {
                x *= cast(T)d;
                y *= cast(T)d; 
            } else
            if (op == "/") // /=
            {
                x /= cast(T)d;
                y /= cast(T)d; 
            } else 
            if (op == "%") // %=
            {
                x %= cast(T)d;
                y %= cast(T)d; 
            }
        }
    }
}
void main(string[] args)
{
       TX!(double).A a;
    a.x =10;
    a.y = 10;    
    a%=8.0;
    writeln(a.x, " ", a.y);    
}

You'll see that the a.x won't change. It must be 2 after %= operation.

Thank you.

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