[Issue 10754] New: std.range.rotate?
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Sat Aug 3 13:09:05 PDT 2013
http://d.puremagic.com/issues/show_bug.cgi?id=10754
Summary: std.range.rotate?
Product: D
Version: D2
Platform: All
OS/Version: All
Status: NEW
Severity: enhancement
Priority: P2
Component: Phobos
AssignedTo: nobody at puremagic.com
ReportedBy: bearophile_hugs at eml.cc
--- Comment #0 from bearophile_hugs at eml.cc 2013-08-03 13:09:02 PDT ---
std.algorithm.bringToFront is efficient to rotate arrays in-place, but often in
range-based coding (in UFCS chains) I'd like a lazy range that yields the
rotated items and doesn't modify the order of the items of the original data.
So in Phobos I'd like a lazy range with a semantics similar to this:
import std.stdio, std.range;
auto rotate(R)(R r, in int n) pure nothrow
if (isRandomAccessRange!R) {
immutable int len = r.walkLength;
return r.cycle.drop(n >= 0 ? n : len + n).take(len);
}
void main() {
foreach (shift; -5 .. 5)
[10, 20, 30, 40, 50].rotate(shift).writeln;
}
To work like this the input array should be a random access one. (You can write
a rotate() for a bidirectional array, but I think there is less need for it).
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