[Issue 5849] std.random.dice is better as a range
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Sat Aug 31 17:47:47 PDT 2013
http://d.puremagic.com/issues/show_bug.cgi?id=5849
--- Comment #8 from bearophile_hugs at eml.cc 2013-08-31 17:47:46 PDT ---
(In reply to comment #7)
> import std.stdio, std.random, std.range;
> void main() {
> immutable probabilities = [0.2, 0.6, 0.1, 0.1];
> immutable values = "ACGT";
> probabilities.diceRange(values).take(10).writeln;
> }
>
>
> This is quite handy.
If the second optional argument is not supported, then the code becomes:
import std.stdio, std.random, std.range;
void main() {
immutable probabilities = [0.2, 0.6, 0.1, 0.1];
immutable values = "ACGT";
probabilities.diceRange.map!(i => values[i]).take(10).writeln;
}
But I am not sure it's strictly equivalent.
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