[Issue 9386] New: struct destructor called erroneously
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Thu Jan 24 07:26:41 PST 2013
http://d.puremagic.com/issues/show_bug.cgi?id=9386
Summary: struct destructor called erroneously
Product: D
Version: D2
Platform: All
OS/Version: All
Status: NEW
Severity: major
Priority: P2
Component: DMD
AssignedTo: nobody at puremagic.com
ReportedBy: pisetta.gianni at alice.it
--- Comment #0 from Gianni Pisetta <pisetta.gianni at alice.it> 2013-01-24 07:26:39 PST ---
I had a nasty bug with the std.stdio.File type with the files i had opened and
immediately after closed.
I striped it down to a bug with the management of dynamic arrays of structs.
The code below allocate a dynamic array of Test struct, that output a line for
the constructor, postblit constructor and destructor, like the File struct.
The output shows that the destructors for each struct are called after
constructing the entire array. It isn't the behavior expected, since the struct
inside the dynamic array aren't garbage collected yet. I think that the more
appropriate behavior is inplace construction without destructor.
Here is the code:
--------------------------
import std.stdio;
struct Test {
public string name;
public this(string name) {
this.name = name;
writeln( "Created ", name, "..." );
}
public this(this) {
writeln( "Copied ", this.name, "..." );
}
~this() {
writeln( "Deleted ", this.name );
}
}
void main(string[] args)
{
Test[] tests = [ Test( "one" ),
Test( "two" ),
Test( "three" ),
Test( "four" ) ];
foreach( Test test; tests ) {
writeln( "Foreach ", test.name );
}
}
--------------------------
And the output:
--------------------------
Created one...
Created two...
Created three...
Created four...
Deleted four
Deleted three
Deleted two
Deleted one
Copied one...
Foreach one
Deleted one
Copied two...
Foreach two
Deleted two
Copied three...
Foreach three
Deleted three
Copied four...
Foreach four
Deleted four
--------------------------
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