[Issue 10287] New: std.random.uniform is very slow with dmd
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Thu Jun 6 17:39:55 PDT 2013
http://d.puremagic.com/issues/show_bug.cgi?id=10287
Summary: std.random.uniform is very slow with dmd
Product: D
Version: D2
Platform: x86
OS/Version: Windows
Status: NEW
Severity: enhancement
Priority: P2
Component: DMD
AssignedTo: nobody at puremagic.com
ReportedBy: bearophile_hugs at eml.cc
--- Comment #0 from bearophile_hugs at eml.cc 2013-06-06 17:39:54 PDT ---
This program runs about 6 times faster compiled with ldc2 compared to dmd (I
run it with 100000000 command line argument):
import core.stdc.stdio, std.random, std.conv;
void main(in string[] args) {
immutable uint N = (args.length == 2) ?
args[1].to!uint :
1_000;
auto rng = Xorshift(0);
uint total = 0;
for (uint i = 0; i < N; i++)
total += uniform(0, 10, rng);
printf("%u\n", total);
}
If I replace this line:
total += uniform(0, 10, rng);
with:
total += rng.front; rng.popFront;
Then the code compiled with ldc2 is only about 30% faster.
dmd 2.064alpha, -O -release -inline -noboundscheck.
Ldc2 V. 0.11.0, based on DMD v2.062 and LLVM 3.3svn, -O5 -release
-profile-verifier-noassert.
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