[Issue 11988] New: Add __switch symbol to allow retrieval of switch statement value
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Fri Jan 24 12:53:49 PST 2014
https://d.puremagic.com/issues/show_bug.cgi?id=11988
Summary: Add __switch symbol to allow retrieval of switch
statement value
Product: D
Version: D2
Platform: All
OS/Version: All
Status: NEW
Severity: enhancement
Priority: P2
Component: DMD
AssignedTo: nobody at puremagic.com
ReportedBy: andrej.mitrovich at gmail.com
--- Comment #0 from Andrej Mitrovic <andrej.mitrovich at gmail.com> 2014-01-24 12:53:42 PST ---
Often you would want to use the value of the switch statement, but the only way
to do this is to store the value to a variable first. This has the unfortunate
effect of invading the outer scope:
-----
import std.string;
int get() { return 0; }
void a(int) { }
void b(int) { }
void c(int) { }
void main()
{
int v = get();
switch (v)
{
case 1: a(v); break;
case 2: b(v); break;
case 3: c(v); break;
default:
assert(0, format("Unhandled case %s", v));
}
// problem: v is still visible here
}
-----
To avoid invading the outer scope, but at the same time avoiding introduction
of arbitrary language features, it might be useful to introduce another
compiler-reserved symbol "__switch". The above code would then look like:
-----
import std.string;
int get() { return 0; }
void a(int) { }
void b(int) { }
void c(int) { }
void main()
{
switch (get())
{
case 1: a(__switch); break;
case 2: b(__switch); break;
case 3: c(__switch); break;
default:
assert(0, format("Unhandled case %s", __switch));
}
}
-----
The default diagnostic is where I've encountered a need for this feature, very
frequently too.
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