[Issue 4851] Three suggestions for std.random
via Digitalmars-d-bugs
digitalmars-d-bugs at puremagic.com
Fri Oct 14 05:46:22 PDT 2016
https://issues.dlang.org/show_bug.cgi?id=4851
Andrei Alexandrescu <andrei at erdani.com> changed:
What |Removed |Added
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Keywords| |bootcamp
--- Comment #8 from Andrei Alexandrescu <andrei at erdani.com> ---
Adding some of my own:
* uniform!int should give a uniform, full-range int. Same of course for all
integral types.
* uniform!bool should give a random bit (economically, i.e. generate a new
64-bit number every 64 calls)
* uniform!double should give a double in the range [0.0, 1.0). Or is [0.0, 1.0]
more appropriate?
* uniform!(int[])(30) should return an array of 30 integers
* uniform!string(30) should return a uniform string of 30... bytes or code
points?
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