[Issue 17523] New: Sporadic ICEs with inline asm
via Digitalmars-d-bugs
digitalmars-d-bugs at puremagic.com
Mon Jun 19 04:17:19 PDT 2017
https://issues.dlang.org/show_bug.cgi?id=17523
Issue ID: 17523
Summary: Sporadic ICEs with inline asm
Product: D
Version: D2
Hardware: x86_64
OS: Windows
Status: NEW
Keywords: ice
Severity: regression
Priority: P1
Component: dmd
Assignee: nobody at puremagic.com
Reporter: dlang-bugzilla at thecybershadow.net
With a 64-bit dmd.exe (as built using win64.mak), some inline asm instructions
can randomly cause an ICE. For example, consider the given file:
////// test.d /////
void fun()
{
asm
{
fstp ST(0);
}
}
///////////////////
Compiling the file as usual (dmd.exe -c test.d) can result in any of the
following results:
63% chance: the file compiles successfully
25% chance: "Internal error: ddmd\backend\cod3.c 6869"
6% chance: "FLunde Internal error: ddmd\backend\cod3.c 5527"
6% chance: "FLunde Internal error: ddmd\backend\cod3.c 6757"
This affects building Druntime and Phobos - building them will likely fail with
one of the above errors, or (less probably) succeed.
Introduced in https://github.com/dlang/dmd/pull/6379
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