VisualD/Mono-D for MacOS?

Rainer Schuetze via Digitalmars-d-ide digitalmars-d-ide at puremagic.com
Sun Nov 27 02:14:28 PST 2016


On 17.11.2016 07:37, Brian wrote:
> On Thursday, 17 November 2016 at 06:19:37 UTC, rikki cattermole wrote:
>> On 17/11/2016 7:00 PM, Brian wrote:
>>> Visual Studio for Mac PREVIEW:
>>> https://www.visualstudio.com/vs/visual-studio-mac/
>>>
>>> Mono-d or VisualD support it?
>>
>> Here's the thing, Visual Studio - Mac is just rebranded MonoDevelop[1].
>> So there goes VisualD, it can't support it out right.
>>
>> Now Mono-D is what should be able to support it, but it doesn't[0].
>> Basically it hasn't been updated yet to the latest version of
>> MonoDevelop (sadly).
>>
>> [0] https://github.com/aBothe/Mono-D/issues/648
>> [1]
>> http://www.zdnet.com/article/microsoft-delivers-test-builds-of-visual-studio-for-mac-visual-studio-2017-for-windows/
>>
>
> OK!
>
> Look forward to VisualD support Visual Studio 2017!
>
> https://www.visualstudio.com/vs/visual-studio-2017-rc/
>

This version has support for VS 2017 RC: 
https://ci.appveyor.com/project/rainers/visuald/build/job/l1fln91vvimmoxcf/artifacts

Known issues:

- starting the mago debug engine doesn't work (the mago integration into 
the VS debug engine is ok - you need a recent dmd, though, and 
explicitly select "debug information suitable for mago")

- no integration into VC projects yet.


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