Visual D 0.51.0-beta1: DMD based semantic engine
AlphaPurned
Alpha at Beta.com
Sun Dec 1 17:04:40 UTC 2019
On Saturday, 30 November 2019 at 08:59:09 UTC, Rainer Schuetze
wrote:
>
>
> On 28/11/2019 16:51, AlphaPurned wrote:
>> On Sunday, 17 November 2019 at 18:11:29 UTC, Rainer Schuetze
>> wrote:
>>> Hi,
>>>
>>> I have just released a new beta version of Visual D, see
>>>
>>> https://github.com/dlang/visuald/releases/tag/v0.51.0-beta1
>>>
>>> The most important new feature: a semantic engine based on
>>> the DMD frontend. You can enable it with the respective
>>> option on the global TextEditor->D->"Intellisense" options
>>> page.
>>>
>>> I think it already works quite well for browsing source code,
>>> but I haven't yet worked too much on code completion.
>>>
>>> Some known issues:
>>>
>>> - dmdserver.exe eats a lot of memory, you might want to kill
>>> the process from time to time.
>>>
>>
>> Why not monitor the amount it is using and how much to the
>> total and kill it automatically? or could it be killed for
>> every compilation just in case to prevent out of memory errors
>> if the free memory is not significant. Not sure if there is
>> some good option here but it should be automatable for the
>> most part.
>>
>
> That could be a strategy but the actual goal is to find out why
> the frontend holds on to so much memory.
>
> The server process is using the precise GC in a 64-bit process
> (but with limited type information as the way memory is
> allocated throws away some of that info), so false pointers
> shouldn't occur too often. I have found a number of stale
> pointers already, but there seem to be more.
There should still be some fall back so that one can compile a
program without getting an out of memory error. I don't know the
specifics though. Just seems like if it is taking up a
significant amount of memory it might need to be killed
automatically rather than ruining a compilation.
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