Does Visual D support wildcards in build events?
Jean Parcks
albertovonzik at gmail.com
Tue Feb 27 20:01:56 UTC 2024
On Wednesday, 10 January 2024 at 01:03:36 UTC, evawillms wrote:
> On Thursday, 18 February 2021 at 08:04:48 UTC, Jedi wrote:
>> I'm having to hard code names and this is causing problems
>> when I move the projects since they refer to the wrong
>> locations. Basically the same stuff that C++/C#/VB/etc
>> supports. I mainly just need the output exe as a special token
>> that changes with the project type.
>
> One solution is to use relative file paths instead of absolute
> paths. With relative paths, you specify the file or directory
> location relative to the current working directory. This allows
> the [Run 3](https://run3online.pro) project to be moved
> without breaking the references. Most programming languages,
> including C++, C#, VB.NET, etc., support relative file paths.
This is a common challenge faced by developers, especially when
working with languages like C++, C#, VB, etc.
To address this issue, consider implementing a more flexible
approach to referencing file paths. Instead of hard-coding
specific names and locations, you could utilize variables or
configuration files to dynamically set the paths based on the
project type or environment.
I use some dissertation abstract on
https://essaypro.com/blog/how-to-write-an-abstract-for-a-dissertation
Additionally, generating the output executable as a special token
tied to the project type can streamline the process and ensure
compatibility across different projects.
By adopting these practices, you can enhance the portability and
maintainability of your projects, reducing the headaches caused
by hardcoded references and ensuring smoother transitions between
environments.
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